Ann Li

Hand-written name, "Ann Li"

Ann Li

is a multidisciplinary designer
driven by
storytelling, sense-making, and curiosity, exploring experiential narratives and creative tech

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Neurobiologist-turned designer. Currently pursuing a Masters in Interaction Design at Carnegie Mellon University.

Work spans the digital and physical, including multisensory exhibits, creative direction and strategy, interactive installations, and user interfaces.

Design Internship, 2020
Children and Screens

Improving digital experiences to help children and young adults navigate the digital age

UX Design
Content Development

Spotify Timeline

A product concept for the nostalgic listener

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04

Music Programming + Promotions

Bringing audiences together.

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100 Days

A temporal exercise in observation, inspiration & discipline

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04

Music Programming + Promotions

Bringing audiences together.

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STEM as Identity

A new framework for STEM engagement and education

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04

Music Programming + Promotions

Bringing audiences together.

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Negative Space

An original publication reflecting on and exploring the design mind

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04

Music Programming + Promotions

Bringing audiences together.

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Children and Screens

Modernizing web experiences to help children and young adults navigate the digital age

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04

Music Programming + Promotions

Bringing audiences together.

Explore

Design Lecture Series

An iterative typographic visual system

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04

Music Programming + Promotions

Bringing audiences together.

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Convergence

Communicating design principles through motion design

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04

Music Programming + Promotions

Bringing audiences together.

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Visualizing Systems

Visualizing the mechanics, operations, and potential impacts of complex, abstract systems

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04

Music Programming + Promotions

Bringing audiences together.

Explore

The Future of Broadway

Reimagining the theatrical experience for the future using new and emerging creative technologies

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04

Music Programming + Promotions

Bringing audiences together.

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Pokemon Run

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04

Music Programming + Promotions

Bringing audiences together.

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04

Discover Together

Creating connective opportunities through music discovery

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04

Music Programming + Promotions

Bringing audiences together.

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05

3M Internship

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04

Music Programming + Promotions

Bringing audiences together.

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06

Wishwell

Subverting predictive machine intelligence expectations and outcomes through tinyML-enabled objects, inspired by otherworldly practices and metaphors.

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04

Music Programming + Promotions

Bringing audiences together.

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07

Cara

Reimagining the CVS pharmacy experience through an intelligent voice assistant

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04

Music Programming + Promotions

Bringing audiences together.

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08

Augmenting Embodied Learning in Mixed Reality In-Situ Welding

Integrating XR and tinyML to train skilled workers for future opportunities in creative arts and manufacturing

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04

Music Programming + Promotions

Bringing audiences together.

Explore

09

A Changing Arctic

Creating relatable, immersive experiences which provoke reflection on our roles in the natural world and relationships with it

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04

Music Programming + Promotions

Bringing audiences together.

Explore
© 2023 Ann Li
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