Ann Li

Hand-written name, "Ann Li"

Ann Li

is a multidisciplinary designer
driven by
storytelling, sense-making, and curiosity, exploring experiential narratives and creative tech

Best viewed on desktop

Neurobiologist-turned designer. Currently pursuing a Masters in Interaction Design at Carnegie Mellon University.

Work spans the digital and physical, including multisensory exhibits, creative direction and strategy, interactive installations, and user interfaces.

Spotify Timeline

A product concept for the nostalgic listener

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

100 Days

A temporal exercise in observation, inspiration & discipline

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

STEM as Identity

A new framework for STEM engagement and education

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

Negative Space

An original publication reflecting on and exploring the design mind

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

Children and Screens

Modernizing web experiences to help children and young adults navigate the digital age

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

Design Lecture Series

An iterative typographic visual system

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

Convergence

Communicating design principles through motion design

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

Visualizing Systems

Visualizing the mechanics, operations, and potential impacts of complex, abstract systems

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

The Future of Broadway

Reimagining the theatrical experience for the future using new and emerging creative technologies

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

Pokemon Run

Bringing together digital communities through collaborative co-creation and physically activated experiences

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

04

Discover Together

Creating connective opportunities through music discovery

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

05

3M

Crafting interactive storytelling experiences and novel platform opportunities at the intersection of design, research, facilitation, and business strategy

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

06

Wishwell

Subverting predictive machine intelligence expectations and outcomes through tinyML-enabled objects, inspired by otherworldly practices and metaphors.

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

07

Cara, CVS Pharmacy

Supporting personalized, everyday care experiences through a voice-enabled virtual assistant

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

08

Augmenting Embodied Learning, Manufacturing Futures Institute

Integrating XR and tinyML to train skilled workers for future opportunities in creative arts and manufacturing

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

09

A Changing Arctic, Carnegie Museum of Natural History

Immersive, multisensory museum experiences which provoke reflection on our relationships with the natural world

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore
© 2023 Ann Li
LinkedIn link

Art / Animation, 2013-present

A sampling of markings and smudges from the last 10 years

...can you tell I love birds?
Promotional graphics >

Spotify Timeline

A product concept for the nostalgic listener

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

100 Days

A temporal exercise in observation, inspiration & discipline

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

STEM as Identity

A new framework for STEM engagement and education

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

Negative Space

An original publication reflecting on and exploring the design mind

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

Children and Screens

Modernizing web experiences to help children and young adults navigate the digital age

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

Design Lecture Series

An iterative typographic visual system

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

Convergence

Communicating design principles through motion design

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

Visualizing Systems

Visualizing the mechanics, operations, and potential impacts of complex, abstract systems

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

The Future of Broadway

Reimagining the theatrical experience for the future using new and emerging creative technologies

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

Pokemon Run

Bringing together digital communities through collaborative co-creation and physically activated experiences

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

04

Discover Together

Creating connective opportunities through music discovery

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

05

3M

Crafting interactive storytelling experiences and novel platform opportunities at the intersection of design, research, facilitation, and business strategy

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

06

Wishwell

Subverting predictive machine intelligence expectations and outcomes through tinyML-enabled objects, inspired by otherworldly practices and metaphors.

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

07

Cara, CVS Pharmacy

Supporting personalized, everyday care experiences through a voice-enabled virtual assistant

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

08

Augmenting Embodied Learning, Manufacturing Futures Institute

Integrating XR and tinyML to train skilled workers for future opportunities in creative arts and manufacturing

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore

09

A Changing Arctic, Carnegie Museum of Natural History

Immersive, multisensory museum experiences which provoke reflection on our relationships with the natural world

Read more

04

Music Programming + Promotions

Bringing audiences together.

Explore
© 2023 Ann Li
LinkedIn link