Ann Li

Hand-written name, "Ann Li"

Ann Li

is a multidisciplinary experience designer and researcher exploring experiential narratives and connective systems

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Neurobiologist-turned designer driven by sense-making, systems thinking, and storytelling. Seeking full-time interaction, experience, or product design roles.

Work spans the digital and physical, including immersive experiences, functional user interfaces, and creative direction and strategy.

Howdy, thanks for dropping by...
The name's Ann.
I'm a designer, music lover, and art enthusiast from Houston, TX 🤠

I'm an interaction designer operating through the lens of a translator and storyteller. I believe in research-rooted designs that foster connection and reflection, and externalization in service of clarity and alignment.

My approach reflects a tapestry of experiences, weaving backgrounds in neurobiology, psychology, the arts, and community engagement. I'm a recent graduate from Carnegie Mellon University with a Master's in Design for Interactions. I hold a MA in Design from CMU and previously spent four years at Cornell University, where I (mostly) studied Neurobiology and Behavior, exploring the underlying mechanisms that shape observed phenomena.  

My work spans a variety of disciplines, from designing experiential exhibits to crafting persuasive long-term visions and creative strategy. Recent projects explore the future of spatial experiences in the home and augment embodied training through novel XR experiences. Research investigates seamful ways of enriching lived experiences, in the face of technological utopianism, excessive speed, and "user-friendliness".

Outside of the studio, you can find me—headphones in—organizing and attending concerts, scribbling in my sketchbook, admiring all creatures winged and feathered, and experimenting in the kitchen.

Accepting freelance work and commissions. All work is original unless otherwise credited.

Experience

Interaction Designer

Embodied Computations Lab, Carnegie Mellon University | 2022-2024

Lead Designer

Phantasma Design (Contract) | 2022-2023

Design Intern, Insights to Innovation (i2i)

3M | 2022-2023

Product Designer

Freelance (Discover Together, Super, Spice, Rising Stars) | 2020-Present

In a past life...

Executive Director, Promotions Director

Cornell Concert Commission | 2017-2020

Marketing Representative

AWAL, Kobalt Music Group | 2019-2020

Creative Consultant and Event Coordinator

Infinite Youth | Sep 2019-May 2020

Field Researcher

Vitousek Laboratory, Cornell University | 2017-2018

Education

Carnegie Mellon University

MDes Design for Interactions | 2024
MA Design | 2022

Cornell University

BA Biological Sciences, Neurobiology & Behavior | 2020

Publications and Speaking

Extended Reality Technology Center (XRTC) Inaugural Symposium

Carnegie Mellon University | 2023

Teaching

Adjunct Instructor, Digital Software Lab

Carnegie Mellon University | 2022

Graduate Teaching Assistant

Carnegie Mellon University | 2021-2024

Spotify Timeline

A product concept for the nostalgic listener

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04

Music Programming + Promotions

Bringing audiences together.

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100 Days

A temporal exercise in observation, inspiration & discipline

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04

Music Programming + Promotions

Bringing audiences together.

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STEM as Identity

A new framework for STEM engagement and education

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04

Music Programming + Promotions

Bringing audiences together.

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Negative Space

An original publication reflecting on and exploring the design mind

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04

Music Programming + Promotions

Bringing audiences together.

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Children and Screens

Modernizing web experiences to help children and young adults navigate the digital age

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04

Music Programming + Promotions

Bringing audiences together.

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Design Lecture Series

An iterative typographic visual system

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04

Music Programming + Promotions

Bringing audiences together.

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Convergence

Communicating design principles through motion design

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04

Music Programming + Promotions

Bringing audiences together.

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Visualizing Systems

Visualizing the mechanics, operations, and potential impacts of complex, abstract systems

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04

Music Programming + Promotions

Bringing audiences together.

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If walls could speak

A sound-based installation evoking curiosity and giving form to ambient presences

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04

Music Programming + Promotions

Bringing audiences together.

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The Future of Broadway

Reimagining the theatrical experience for the future using new and emerging creative technologies

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04

Music Programming + Promotions

Bringing audiences together.

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Pokemon Run

Bringing together digital communities through collaborative co-creation and physically activated experiences

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04

Music Programming + Promotions

Bringing audiences together.

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04

Discover Together

Creating connective opportunities through music discovery

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04

Music Programming + Promotions

Bringing audiences together.

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05

3M

Crafting interactive storytelling experiences and novel platform opportunities at the intersection of design, research, facilitation, and business strategy

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04

Music Programming + Promotions

Bringing audiences together.

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06

Wishwell

Subverting predictive machine intelligence expectations and outcomes through tinyML-enabled objects, inspired by otherworldly practices and metaphors.

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04

Music Programming + Promotions

Bringing audiences together.

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07

Cara, CVS Pharmacy

Supporting personalized, everyday care experiences through a voice-enabled virtual assistant

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04

Music Programming + Promotions

Bringing audiences together.

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08

XR Augmented Learning Tools

Designing user-driven tools to train skilled workers for future opportunities in creative arts and manufacturing

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04

Music Programming + Promotions

Bringing audiences together.

Explore

09

A Changing Arctic, Carnegie Museum of Natural History

Immersive, multisensory museum experiences which provoke reflection on our relationships with the natural world

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04

Music Programming + Promotions

Bringing audiences together.

Explore
Don't be a stranger
If you think I'd be a good fit for your project or team, let's connect.
© 2024 Ann Li
LinkedIn link