Ann Li

Hand-written name, "Ann Li"

Ann Li

is a multidisciplinary designer
driven by
storytelling, sense-making, and curiosity, exploring experiential narratives and creative tech

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Neurobiologist-turned designer. Currently pursuing a Masters in Interaction Design at Carnegie Mellon University.

Work spans the digital and physical, including multisensory exhibits, creative direction and strategy, interactive installations, and user interfaces.

Howdy, thanks for dropping by...
The name's Ann.
I'm a designer, music lover, and art enthusiast from Houston, TX 🤠

I'm an interaction designer operating through the lens of a translator and storyteller. I believe in research-rooted designs that foster connection and reflection, and externalization in service of clarity and alignment.

My approach reflects a unique tapestry of experiences, weaving backgrounds in neurobiology, psychology, the arts, and community engagement. I'm currently pursuing my Master's in Design for Interactions at Carnegie Mellon University. I hold a MA in Design from CMU and previously spent four years at Cornell University, where I (mostly) studied Neurobiology and Behavior, exploring the underlying mechanisms that shape observed phenomena.  

My work spans a variety of disciplines, from designing experiential exhibits to crafting persuasive long-term visions and creative strategy. Recent projects explore the future of spatial experiences in the home and augment embodied learning through XR experiences. Research investigates seamful ways of enriching lived experiences, in the face of technological utopianism, excessive speed, and "user-friendliness".

Outside of studio, you can find me—headphones in—organizing and attending concerts, scribbling in my sketchbook, admiring all creatures winged and feathered, and tweaking my bœuf bourguignon.

Accepting freelance work and commissions. All work is original unless otherwise credited.

Education

Carnegie Mellon University

MDes Design for Interactions | 2024 (expected)
MA Design | 2022

Cornell University

BA Biological Sciences, Neurobiology & Behavior | 2020
Minor Psychology

Publications and Speaking

Extended Reality Technology Center (XRTC) Inaugural Symposium

Carnegie Mellon University | 2023

Teaching

Adjunct Instructor, Digital Software Lab

Carnegie Mellon University School of Design

Graduate Teaching Assistant

Carnegie Mellon University | 2021-Present

Experience

Interaction Designer

Carnegie Mellon University | 2022-Present

Design Intern, Insights to Innovation (i2i)

3M | 2022-2023

Product Designer

Freelance (Discover Together, Super, Spice, Rising Stars) | 2020-Present

In a past life...

Executive Director, Promotions Director

Cornell Concert Commission | 2017-2020

Marketing Representative

AWAL, Kobalt Music Group | 2019-2020

Creative Consultant and Event Coordinator

Infinite Youth | Sep 2019-May 2020

Field Researcher

Vitousek Laboratory, Cornell University | 2017-2018

Spotify Timeline

A product concept for the nostalgic listener

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04

Music Programming + Promotions

Bringing audiences together.

Explore

100 Days

A temporal exercise in observation, inspiration & discipline

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04

Music Programming + Promotions

Bringing audiences together.

Explore

STEM as Identity

A new framework for STEM engagement and education

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04

Music Programming + Promotions

Bringing audiences together.

Explore

Negative Space

An original publication reflecting on and exploring the design mind

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04

Music Programming + Promotions

Bringing audiences together.

Explore

Children and Screens

Modernizing web experiences to help children and young adults navigate the digital age

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04

Music Programming + Promotions

Bringing audiences together.

Explore

Design Lecture Series

An iterative typographic visual system

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04

Music Programming + Promotions

Bringing audiences together.

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Convergence

Communicating design principles through motion design

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04

Music Programming + Promotions

Bringing audiences together.

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Visualizing Systems

Visualizing the mechanics, operations, and potential impacts of complex, abstract systems

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04

Music Programming + Promotions

Bringing audiences together.

Explore

The Future of Broadway

Reimagining the theatrical experience for the future using new and emerging creative technologies

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04

Music Programming + Promotions

Bringing audiences together.

Explore

Pokemon Run

Bringing together digital communities through collaborative co-creation and physically activated experiences

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04

Music Programming + Promotions

Bringing audiences together.

Explore

04

Discover Together

Creating connective opportunities through music discovery

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04

Music Programming + Promotions

Bringing audiences together.

Explore

05

3M

Crafting interactive storytelling experiences and novel platform opportunities at the intersection of design, research, facilitation, and business strategy

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04

Music Programming + Promotions

Bringing audiences together.

Explore

06

Wishwell

Subverting predictive machine intelligence expectations and outcomes through tinyML-enabled objects, inspired by otherworldly practices and metaphors.

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04

Music Programming + Promotions

Bringing audiences together.

Explore

07

Cara, CVS Pharmacy

Supporting personalized, everyday care experiences through a voice-enabled virtual assistant

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04

Music Programming + Promotions

Bringing audiences together.

Explore

08

Augmenting Embodied Learning, Manufacturing Futures Institute

Integrating XR and tinyML to train skilled workers for future opportunities in creative arts and manufacturing

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04

Music Programming + Promotions

Bringing audiences together.

Explore

09

A Changing Arctic, Carnegie Museum of Natural History

Immersive, multisensory museum experiences which provoke reflection on our relationships with the natural world

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04

Music Programming + Promotions

Bringing audiences together.

Explore
© 2023 Ann Li
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